CHJ1 - 3/20 - Scoring and Pausing


The old idea did not work out. Well, okay.

Added today:

· Score counter and record of the best result.

· Hint about restart.

· Pause and its indicator.

· Rebalancing of waves.

It remains to add sounds, music and more enemies. And, probably, that's all. I'm already tired of this project, and it will be difficult to do more for the rest of the month.

And yes, a playable build has already been posted.



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