CHJ1 - 3/11 - Horizontality and Infinity
Sealien Invaders » Devlog
· A working system for spawning and changing waves of enemies.
· Enemies can now shoot.
· But the player no longer flies horizontally.
· And slightly different engines and only one gun instead of two.
· Finally, a relatively playable endless demo is ready.
[Press R to Restart]
Sealien Invaders
Space Invaders clone for "Make a Game Club - Follow a Tutorial" Jam
Status | Released |
Authors | TeoBrunner, Ninthname |
Genre | Action |
More posts
- 4/03 - Fixing and PolishingApr 03, 2021
- CHJ1 - 3/28 - ReleaseMar 28, 2021
- CHJ1 - 3/20 - Scoring and PausingMar 20, 2021
- CHJ1 - 3/18 - Despair and RefactoringMar 18, 2021
- CHJ1 - 3/17 - Restarting and Halfway to UnhellicationMar 17, 2021
- CHJ1 - 3/15 - Slowdown and RebalanceMar 15, 2021
- CHJ1 - 3/14 - FTL and RecoveryMar 14, 2021
- CHJ1 - 3/13 - Pews and BoomsMar 13, 2021
- CHJ1 - 3/12 - Authenticity and TiltMar 12, 2021
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