CHJ1 - 3/12 - Authenticity and Tilt
Sealien Invaders » Devlog
It was a busy day, I didn't do much.
· Enemies tilt when moving sideways, as does the player.
· The game will authentically slow down in proportion to the number of enemies.
Sealien Invaders
Space Invaders clone for "Make a Game Club - Follow a Tutorial" Jam
Status | Released |
Authors | TeoBrunner, Ninthname |
Genre | Action |
More posts
- 4/03 - Fixing and PolishingApr 03, 2021
- CHJ1 - 3/28 - ReleaseMar 28, 2021
- CHJ1 - 3/20 - Scoring and PausingMar 20, 2021
- CHJ1 - 3/18 - Despair and RefactoringMar 18, 2021
- CHJ1 - 3/17 - Restarting and Halfway to UnhellicationMar 17, 2021
- CHJ1 - 3/15 - Slowdown and RebalanceMar 15, 2021
- CHJ1 - 3/14 - FTL and RecoveryMar 14, 2021
- CHJ1 - 3/13 - Pews and BoomsMar 13, 2021
- CHJ1 - 3/11 - Horizontality and InfinityMar 11, 2021
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